package protocol;

public class ReloadType
{
	public static final short All = 0;
	public static final short Activity = 1;
	public static final short Battlefield = 2;
	public static final short Blueprint = 3;
	public static final short Bosstower = 4;
	public static final short Everdayaim = 5;
	public static final short Gamehilp = 6;
	public static final short Gameitem = 7;
	public static final short Gameskill = 8;
	public static final short MapLevel = 9;
	public static final short Notice = 10;
	public static final short Npcinfo = 11;
	public static final short Objective = 12;
	public static final short Packs = 13;
	public static final short Playerskill = 14;
    public static final short Playertitle = 15;
    public static final short Storeitem = 16;
    public static final short Task = 17;
    public static final short Taskitem = 18;
}
